Shalev Moran

*1985

Designer, curator, and artist from Tel Aviv. Studied at TAU's Honors Program in Humanities and Arts. Shalev Moran is the Games Program Curator for Print Screen Festival, focusing on games' formal qualities and their intersection with other media-like installations, performance, and cinema. He teaches Game Narrative Design at Shenkar College, and works as a game design consultant for various companies and institutions.



More information: www.shalevmoran.com

Wednesday, November 29, 2017

Egoshooter, war games, and epic online battles: Power to the powerless, or just playing games?

1:45 PM - 2:45 PM Egoshooter, war games, and epic online battles: Power to the powerless, or just playing games? Panel

Thursday, November 30, 2017

The Mimetic Crisis of Videogames

1:45 PM - 2:45 PM The Mimetic Crisis of Videogames Lecture

Saturday, December 2, 2017

The future of exhibition. Black box/white cube versus alternative spaces

12:30 PM - 1:30 PM The future of exhibition. Black box/white cube versus alternative spaces Panel